windows::Win32::Devices::Sensors

Trait ISensorEvents_Impl

pub trait ISensorEvents_Impl: IUnknownImpl {
    // Required methods
    fn OnStateChanged(
        &self,
        psensor: Ref<'_, ISensor>,
        state: SensorState,
    ) -> Result<()>;
    fn OnDataUpdated(
        &self,
        psensor: Ref<'_, ISensor>,
        pnewdata: Ref<'_, ISensorDataReport>,
    ) -> Result<()>;
    fn OnEvent(
        &self,
        psensor: Ref<'_, ISensor>,
        eventid: *const GUID,
        peventdata: Ref<'_, IPortableDeviceValues>,
    ) -> Result<()>;
    fn OnLeave(&self, id: *const GUID) -> Result<()>;
}

Required Methods§

fn OnStateChanged( &self, psensor: Ref<'_, ISensor>, state: SensorState, ) -> Result<()>

fn OnDataUpdated( &self, psensor: Ref<'_, ISensor>, pnewdata: Ref<'_, ISensorDataReport>, ) -> Result<()>

fn OnEvent( &self, psensor: Ref<'_, ISensor>, eventid: *const GUID, peventdata: Ref<'_, IPortableDeviceValues>, ) -> Result<()>

fn OnLeave(&self, id: *const GUID) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§