windows::Win32::Devices::Tapi

Trait ITDirectory_Impl

pub trait ITDirectory_Impl: IDispatch_Impl {
Show 14 methods // Required methods fn DirectoryType(&self) -> Result<DIRECTORY_TYPE>; fn DisplayName(&self) -> Result<BSTR>; fn IsDynamic(&self) -> Result<VARIANT_BOOL>; fn DefaultObjectTTL(&self) -> Result<i32>; fn SetDefaultObjectTTL(&self, ttl: i32) -> Result<()>; fn EnableAutoRefresh(&self, fenable: VARIANT_BOOL) -> Result<()>; fn Connect(&self, fsecure: VARIANT_BOOL) -> Result<()>; fn Bind( &self, pdomainname: &BSTR, pusername: &BSTR, ppassword: &BSTR, lflags: i32, ) -> Result<()>; fn AddDirectoryObject( &self, pdirectoryobject: Ref<'_, ITDirectoryObject>, ) -> Result<()>; fn ModifyDirectoryObject( &self, pdirectoryobject: Ref<'_, ITDirectoryObject>, ) -> Result<()>; fn RefreshDirectoryObject( &self, pdirectoryobject: Ref<'_, ITDirectoryObject>, ) -> Result<()>; fn DeleteDirectoryObject( &self, pdirectoryobject: Ref<'_, ITDirectoryObject>, ) -> Result<()>; fn get_DirectoryObjects( &self, directoryobjecttype: DIRECTORY_OBJECT_TYPE, pname: &BSTR, ) -> Result<VARIANT>; fn EnumerateDirectoryObjects( &self, directoryobjecttype: DIRECTORY_OBJECT_TYPE, pname: &BSTR, ) -> Result<IEnumDirectoryObject>;
}

Required Methods§

fn DirectoryType(&self) -> Result<DIRECTORY_TYPE>

fn DisplayName(&self) -> Result<BSTR>

fn IsDynamic(&self) -> Result<VARIANT_BOOL>

fn DefaultObjectTTL(&self) -> Result<i32>

fn SetDefaultObjectTTL(&self, ttl: i32) -> Result<()>

fn EnableAutoRefresh(&self, fenable: VARIANT_BOOL) -> Result<()>

fn Connect(&self, fsecure: VARIANT_BOOL) -> Result<()>

fn Bind( &self, pdomainname: &BSTR, pusername: &BSTR, ppassword: &BSTR, lflags: i32, ) -> Result<()>

fn AddDirectoryObject( &self, pdirectoryobject: Ref<'_, ITDirectoryObject>, ) -> Result<()>

fn ModifyDirectoryObject( &self, pdirectoryobject: Ref<'_, ITDirectoryObject>, ) -> Result<()>

fn RefreshDirectoryObject( &self, pdirectoryobject: Ref<'_, ITDirectoryObject>, ) -> Result<()>

fn DeleteDirectoryObject( &self, pdirectoryobject: Ref<'_, ITDirectoryObject>, ) -> Result<()>

fn get_DirectoryObjects( &self, directoryobjecttype: DIRECTORY_OBJECT_TYPE, pname: &BSTR, ) -> Result<VARIANT>

fn EnumerateDirectoryObjects( &self, directoryobjecttype: DIRECTORY_OBJECT_TYPE, pname: &BSTR, ) -> Result<IEnumDirectoryObject>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§