pub unsafe fn ShowGameInviteUIWithContext(
    serviceconfigurationid: &HSTRING,
    sessiontemplatename: &HSTRING,
    sessionid: &HSTRING,
    invitationdisplaytext: &HSTRING,
    customactivationcontext: &HSTRING,
    completionroutine: GameUICompletionRoutine,
    context: Option<*const c_void>
) -> Result<()>