pub trait ID2D1Brush_Impl: Sized + ID2D1Resource_Impl {
    // Required methods
    fn SetOpacity(&self, opacity: f32);
    fn SetTransform(&self, transform: *const Matrix3x2);
    fn GetOpacity(&self) -> f32;
    fn GetTransform(&self, transform: *mut Matrix3x2);
}

Required Methods§

fn SetOpacity(&self, opacity: f32)

fn SetTransform(&self, transform: *const Matrix3x2)

fn GetOpacity(&self) -> f32

fn GetTransform(&self, transform: *mut Matrix3x2)

Object Safety§

This trait is not object safe.

Implementors§