pub trait ID2D1ComputeInfo_Impl: Sized + ID2D1RenderInfo_Impl {
    // Required methods
    fn SetComputeShaderConstantBuffer(
        &self,
        buffer: *const u8,
        buffercount: u32
    ) -> Result<()>;
    fn SetComputeShader(&self, shaderid: *const GUID) -> Result<()>;
    fn SetResourceTexture(
        &self,
        textureindex: u32,
        resourcetexture: Option<&ID2D1ResourceTexture>
    ) -> Result<()>;
}

Required Methods§

fn SetComputeShaderConstantBuffer( &self, buffer: *const u8, buffercount: u32 ) -> Result<()>

fn SetComputeShader(&self, shaderid: *const GUID) -> Result<()>

fn SetResourceTexture( &self, textureindex: u32, resourcetexture: Option<&ID2D1ResourceTexture> ) -> Result<()>

Object Safety§

This trait is not object safe.

Implementors§