Trait windows::Win32::Graphics::Direct2D::ID2D1ConcreteTransform_Impl
pub trait ID2D1ConcreteTransform_Impl: Sized + ID2D1TransformNode_Impl {
// Required methods
fn SetOutputBuffer(
&self,
bufferprecision: D2D1_BUFFER_PRECISION,
channeldepth: D2D1_CHANNEL_DEPTH,
) -> Result<()>;
fn SetCached(&self, iscached: BOOL);
}
Required Methods§
fn SetOutputBuffer( &self, bufferprecision: D2D1_BUFFER_PRECISION, channeldepth: D2D1_CHANNEL_DEPTH, ) -> Result<()>
fn SetCached(&self, iscached: BOOL)
Object Safety§
This trait is not object safe.