pub trait ID2D1ConcreteTransform_Impl: Sized + ID2D1TransformNode_Impl {
    // Required methods
    fn SetOutputBuffer(
        &self,
        bufferprecision: D2D1_BUFFER_PRECISION,
        channeldepth: D2D1_CHANNEL_DEPTH
    ) -> Result<()>;
    fn SetCached(&self, iscached: BOOL);
}

Required Methods§

fn SetOutputBuffer( &self, bufferprecision: D2D1_BUFFER_PRECISION, channeldepth: D2D1_CHANNEL_DEPTH ) -> Result<()>

fn SetCached(&self, iscached: BOOL)

Object Safety§

This trait is not object safe.

Implementors§