Trait windows::Win32::Graphics::Direct2D::ID2D1Device1_Impl

pub trait ID2D1Device1_Impl: Sized + ID2D1Device_Impl {
    // Required methods
    fn GetRenderingPriority(&self) -> D2D1_RENDERING_PRIORITY;
    fn SetRenderingPriority(&self, renderingpriority: D2D1_RENDERING_PRIORITY);
    fn CreateDeviceContext(
        &self,
        options: D2D1_DEVICE_CONTEXT_OPTIONS,
    ) -> Result<ID2D1DeviceContext1>;
}

Required Methods§

Object Safety§

This trait is not object safe.

Implementors§