Trait windows::Win32::Graphics::Direct2D::ID2D1Device1_Impl
pub trait ID2D1Device1_Impl: Sized + ID2D1Device_Impl {
// Required methods
fn GetRenderingPriority(&self) -> D2D1_RENDERING_PRIORITY;
fn SetRenderingPriority(&self, renderingpriority: D2D1_RENDERING_PRIORITY);
fn CreateDeviceContext(
&self,
options: D2D1_DEVICE_CONTEXT_OPTIONS,
) -> Result<ID2D1DeviceContext1>;
}
Required Methods§
fn GetRenderingPriority(&self) -> D2D1_RENDERING_PRIORITY
fn SetRenderingPriority(&self, renderingpriority: D2D1_RENDERING_PRIORITY)
fn CreateDeviceContext( &self, options: D2D1_DEVICE_CONTEXT_OPTIONS, ) -> Result<ID2D1DeviceContext1>
Object Safety§
This trait is not object safe.