Trait ID2D1Effect_Impl
pub trait ID2D1Effect_Impl: ID2D1Properties_Impl {
// Required methods
fn SetInput(&self, index: u32, input: Ref<'_, ID2D1Image>, invalidate: BOOL);
fn SetInputCount(&self, inputcount: u32) -> Result<()>;
fn GetInput(&self, index: u32, input: OutRef<'_, ID2D1Image>);
fn GetInputCount(&self) -> u32;
fn GetOutput(&self, outputimage: OutRef<'_, ID2D1Image>);
}
Required Methods§
fn SetInput(&self, index: u32, input: Ref<'_, ID2D1Image>, invalidate: BOOL)
fn SetInputCount(&self, inputcount: u32) -> Result<()>
fn GetInput(&self, index: u32, input: OutRef<'_, ID2D1Image>)
fn GetInputCount(&self) -> u32
fn GetOutput(&self, outputimage: OutRef<'_, ID2D1Image>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.