windows::Win32::Graphics::Direct2D

Trait ID2D1PathGeometry1_Impl

pub trait ID2D1PathGeometry1_Impl: ID2D1PathGeometry_Impl {
    // Required method
    fn ComputePointAndSegmentAtLength(
        &self,
        length: f32,
        startsegment: u32,
        worldtransform: *const Matrix3x2,
        flatteningtolerance: f32,
        pointdescription: *mut D2D1_POINT_DESCRIPTION,
    ) -> Result<()>;
}

Required Methods§

fn ComputePointAndSegmentAtLength( &self, length: f32, startsegment: u32, worldtransform: *const Matrix3x2, flatteningtolerance: f32, pointdescription: *mut D2D1_POINT_DESCRIPTION, ) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§