Trait IDirect3DDevice9On12_Impl
pub trait IDirect3DDevice9On12_Impl: IUnknownImpl {
// Required methods
fn GetD3D12Device(
&self,
riid: *const GUID,
ppvdevice: *mut *mut c_void,
) -> Result<()>;
fn UnwrapUnderlyingResource(
&self,
presource: Ref<'_, IDirect3DResource9>,
pcommandqueue: Ref<'_, ID3D12CommandQueue>,
riid: *const GUID,
ppvresource12: *mut *mut c_void,
) -> Result<()>;
fn ReturnUnderlyingResource(
&self,
presource: Ref<'_, IDirect3DResource9>,
numsync: u32,
psignalvalues: *mut u64,
ppfences: OutRef<'_, ID3D12Fence>,
) -> Result<()>;
}
Required Methods§
fn GetD3D12Device( &self, riid: *const GUID, ppvdevice: *mut *mut c_void, ) -> Result<()>
fn UnwrapUnderlyingResource( &self, presource: Ref<'_, IDirect3DResource9>, pcommandqueue: Ref<'_, ID3D12CommandQueue>, riid: *const GUID, ppvresource12: *mut *mut c_void, ) -> Result<()>
fn ReturnUnderlyingResource( &self, presource: Ref<'_, IDirect3DResource9>, numsync: u32, psignalvalues: *mut u64, ppfences: OutRef<'_, ID3D12Fence>, ) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.