pub trait IDCompositionAffineTransform2DEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
// Required methods
fn SetInterpolationMode(
&self,
interpolationmode: D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE,
) -> Result<()>;
fn SetBorderMode(&self, bordermode: D2D1_BORDER_MODE) -> Result<()>;
fn SetTransformMatrix(
&self,
transformmatrix: *const Matrix3x2,
) -> Result<()>;
fn SetTransformMatrixElement(
&self,
row: i32,
column: i32,
animation: Option<&IDCompositionAnimation>,
) -> Result<()>;
fn SetTransformMatrixElement2(
&self,
row: i32,
column: i32,
value: f32,
) -> Result<()>;
fn SetSharpness(
&self,
animation: Option<&IDCompositionAnimation>,
) -> Result<()>;
fn SetSharpness2(&self, sharpness: f32) -> Result<()>;
}
Required Methods§
fn SetInterpolationMode( &self, interpolationmode: D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE, ) -> Result<()>
fn SetBorderMode(&self, bordermode: D2D1_BORDER_MODE) -> Result<()>
fn SetTransformMatrix(&self, transformmatrix: *const Matrix3x2) -> Result<()>
fn SetTransformMatrixElement( &self, row: i32, column: i32, animation: Option<&IDCompositionAnimation>, ) -> Result<()>
fn SetTransformMatrixElement2( &self, row: i32, column: i32, value: f32, ) -> Result<()>
fn SetSharpness(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>
fn SetSharpness2(&self, sharpness: f32) -> Result<()>
Object Safety§
This trait is not object safe.