pub trait IDCompositionColorMatrixEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
// Required methods
fn SetMatrix(&self, matrix: *const D2D_MATRIX_5X4_F) -> Result<()>;
fn SetMatrixElement(
&self,
row: i32,
column: i32,
animation: Option<&IDCompositionAnimation>,
) -> Result<()>;
fn SetMatrixElement2(&self, row: i32, column: i32, value: f32) -> Result<()>;
fn SetAlphaMode(&self, mode: D2D1_COLORMATRIX_ALPHA_MODE) -> Result<()>;
fn SetClampOutput(&self, clamp: BOOL) -> Result<()>;
}
Required Methods§
fn SetMatrix(&self, matrix: *const D2D_MATRIX_5X4_F) -> Result<()>
fn SetMatrixElement( &self, row: i32, column: i32, animation: Option<&IDCompositionAnimation>, ) -> Result<()>
fn SetMatrixElement2(&self, row: i32, column: i32, value: f32) -> Result<()>
fn SetAlphaMode(&self, mode: D2D1_COLORMATRIX_ALPHA_MODE) -> Result<()>
fn SetClampOutput(&self, clamp: BOOL) -> Result<()>
Object Safety§
This trait is not object safe.