Trait IDCompositionGaussianBlurEffect_Impl
pub trait IDCompositionGaussianBlurEffect_Impl: IDCompositionFilterEffect_Impl {
// Required methods
fn SetStandardDeviation(
&self,
animation: Ref<'_, IDCompositionAnimation>,
) -> Result<()>;
fn SetStandardDeviation2(&self, amount: f32) -> Result<()>;
fn SetBorderMode(&self, mode: D2D1_BORDER_MODE) -> Result<()>;
}
Required Methods§
fn SetStandardDeviation( &self, animation: Ref<'_, IDCompositionAnimation>, ) -> Result<()>
fn SetStandardDeviation2(&self, amount: f32) -> Result<()>
fn SetBorderMode(&self, mode: D2D1_BORDER_MODE) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.