windows::Win32::Graphics::DirectComposition

Trait IDCompositionGaussianBlurEffect_Impl

pub trait IDCompositionGaussianBlurEffect_Impl: IDCompositionFilterEffect_Impl {
    // Required methods
    fn SetStandardDeviation(
        &self,
        animation: Ref<'_, IDCompositionAnimation>,
    ) -> Result<()>;
    fn SetStandardDeviation2(&self, amount: f32) -> Result<()>;
    fn SetBorderMode(&self, mode: D2D1_BORDER_MODE) -> Result<()>;
}

Required Methods§

fn SetStandardDeviation( &self, animation: Ref<'_, IDCompositionAnimation>, ) -> Result<()>

fn SetStandardDeviation2(&self, amount: f32) -> Result<()>

fn SetBorderMode(&self, mode: D2D1_BORDER_MODE) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§