windows::Win32::Graphics::DirectComposition

Trait IDCompositionMatrixTransform3D_Impl

pub trait IDCompositionMatrixTransform3D_Impl: IDCompositionTransform3D_Impl {
    // Required methods
    fn SetMatrix(&self, matrix: *const Matrix4x4) -> Result<()>;
    fn SetMatrixElement(
        &self,
        row: i32,
        column: i32,
        animation: Ref<'_, IDCompositionAnimation>,
    ) -> Result<()>;
    fn SetMatrixElement2(&self, row: i32, column: i32, value: f32) -> Result<()>;
}

Required Methods§

fn SetMatrix(&self, matrix: *const Matrix4x4) -> Result<()>

fn SetMatrixElement( &self, row: i32, column: i32, animation: Ref<'_, IDCompositionAnimation>, ) -> Result<()>

fn SetMatrixElement2(&self, row: i32, column: i32, value: f32) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§