pub trait IDCompositionRotateTransform3D_Impl: Sized + IDCompositionTransform3D_Impl {
Show 14 methods
// Required methods
fn SetAngle(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>;
fn SetAngle2(&self, angle: f32) -> Result<()>;
fn SetAxisX(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>;
fn SetAxisX2(&self, axisx: f32) -> Result<()>;
fn SetAxisY(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>;
fn SetAxisY2(&self, axisy: f32) -> Result<()>;
fn SetAxisZ(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>;
fn SetAxisZ2(&self, axisz: f32) -> Result<()>;
fn SetCenterX(
&self,
animation: Option<&IDCompositionAnimation>,
) -> Result<()>;
fn SetCenterX2(&self, centerx: f32) -> Result<()>;
fn SetCenterY(
&self,
animation: Option<&IDCompositionAnimation>,
) -> Result<()>;
fn SetCenterY2(&self, centery: f32) -> Result<()>;
fn SetCenterZ(
&self,
animation: Option<&IDCompositionAnimation>,
) -> Result<()>;
fn SetCenterZ2(&self, centerz: f32) -> Result<()>;
}
Required Methods§
fn SetAngle(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>
fn SetAngle2(&self, angle: f32) -> Result<()>
fn SetAxisX(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>
fn SetAxisX2(&self, axisx: f32) -> Result<()>
fn SetAxisY(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>
fn SetAxisY2(&self, axisy: f32) -> Result<()>
fn SetAxisZ(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>
fn SetAxisZ2(&self, axisz: f32) -> Result<()>
fn SetCenterX(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>
fn SetCenterX2(&self, centerx: f32) -> Result<()>
fn SetCenterY(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>
fn SetCenterY2(&self, centery: f32) -> Result<()>
fn SetCenterZ(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>
fn SetCenterZ2(&self, centerz: f32) -> Result<()>
Object Safety§
This trait is not object safe.