pub trait IDCompositionScaleTransform3D_Impl: Sized + IDCompositionTransform3D_Impl {
    // Required methods
    fn SetScaleX(
        &self,
        animation: Option<&IDCompositionAnimation>
    ) -> Result<()>;
    fn SetScaleX2(&self, scalex: f32) -> Result<()>;
    fn SetScaleY(
        &self,
        animation: Option<&IDCompositionAnimation>
    ) -> Result<()>;
    fn SetScaleY2(&self, scaley: f32) -> Result<()>;
    fn SetScaleZ(
        &self,
        animation: Option<&IDCompositionAnimation>
    ) -> Result<()>;
    fn SetScaleZ2(&self, scalez: f32) -> Result<()>;
    fn SetCenterX(
        &self,
        animation: Option<&IDCompositionAnimation>
    ) -> Result<()>;
    fn SetCenterX2(&self, centerx: f32) -> Result<()>;
    fn SetCenterY(
        &self,
        animation: Option<&IDCompositionAnimation>
    ) -> Result<()>;
    fn SetCenterY2(&self, centery: f32) -> Result<()>;
    fn SetCenterZ(
        &self,
        animation: Option<&IDCompositionAnimation>
    ) -> Result<()>;
    fn SetCenterZ2(&self, centerz: f32) -> Result<()>;
}

Required Methods§

fn SetScaleX(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>

fn SetScaleX2(&self, scalex: f32) -> Result<()>

fn SetScaleY(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>

fn SetScaleY2(&self, scaley: f32) -> Result<()>

fn SetScaleZ(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>

fn SetScaleZ2(&self, scalez: f32) -> Result<()>

fn SetCenterX(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>

fn SetCenterX2(&self, centerx: f32) -> Result<()>

fn SetCenterY(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>

fn SetCenterY2(&self, centery: f32) -> Result<()>

fn SetCenterZ(&self, animation: Option<&IDCompositionAnimation>) -> Result<()>

fn SetCenterZ2(&self, centerz: f32) -> Result<()>

Object Safety§

This trait is not object safe.

Implementors§