Trait IDCompositionSkewTransform_Impl
pub trait IDCompositionSkewTransform_Impl: IDCompositionTransform_Impl {
// Required methods
fn SetAngleX(
&self,
animation: Ref<'_, IDCompositionAnimation>,
) -> Result<()>;
fn SetAngleX2(&self, anglex: f32) -> Result<()>;
fn SetAngleY(
&self,
animation: Ref<'_, IDCompositionAnimation>,
) -> Result<()>;
fn SetAngleY2(&self, angley: f32) -> Result<()>;
fn SetCenterX(
&self,
animation: Ref<'_, IDCompositionAnimation>,
) -> Result<()>;
fn SetCenterX2(&self, centerx: f32) -> Result<()>;
fn SetCenterY(
&self,
animation: Ref<'_, IDCompositionAnimation>,
) -> Result<()>;
fn SetCenterY2(&self, centery: f32) -> Result<()>;
}
Required Methods§
fn SetAngleX(&self, animation: Ref<'_, IDCompositionAnimation>) -> Result<()>
fn SetAngleX2(&self, anglex: f32) -> Result<()>
fn SetAngleY(&self, animation: Ref<'_, IDCompositionAnimation>) -> Result<()>
fn SetAngleY2(&self, angley: f32) -> Result<()>
fn SetCenterX(&self, animation: Ref<'_, IDCompositionAnimation>) -> Result<()>
fn SetCenterX2(&self, centerx: f32) -> Result<()>
fn SetCenterY(&self, animation: Ref<'_, IDCompositionAnimation>) -> Result<()>
fn SetCenterY2(&self, centery: f32) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.