windows::Win32::Graphics::DirectComposition

Trait IDCompositionTranslateTransform3D_Impl

pub trait IDCompositionTranslateTransform3D_Impl: IDCompositionTransform3D_Impl {
    // Required methods
    fn SetOffsetX(
        &self,
        animation: Ref<'_, IDCompositionAnimation>,
    ) -> Result<()>;
    fn SetOffsetX2(&self, offsetx: f32) -> Result<()>;
    fn SetOffsetY(
        &self,
        animation: Ref<'_, IDCompositionAnimation>,
    ) -> Result<()>;
    fn SetOffsetY2(&self, offsety: f32) -> Result<()>;
    fn SetOffsetZ(
        &self,
        animation: Ref<'_, IDCompositionAnimation>,
    ) -> Result<()>;
    fn SetOffsetZ2(&self, offsetz: f32) -> Result<()>;
}

Required Methods§

fn SetOffsetX(&self, animation: Ref<'_, IDCompositionAnimation>) -> Result<()>

fn SetOffsetX2(&self, offsetx: f32) -> Result<()>

fn SetOffsetY(&self, animation: Ref<'_, IDCompositionAnimation>) -> Result<()>

fn SetOffsetY2(&self, offsety: f32) -> Result<()>

fn SetOffsetZ(&self, animation: Ref<'_, IDCompositionAnimation>) -> Result<()>

fn SetOffsetZ2(&self, offsetz: f32) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§