Trait IDCompositionTranslateTransform3D_Impl
pub trait IDCompositionTranslateTransform3D_Impl: IDCompositionTransform3D_Impl {
// Required methods
fn SetOffsetX(
&self,
animation: Ref<'_, IDCompositionAnimation>,
) -> Result<()>;
fn SetOffsetX2(&self, offsetx: f32) -> Result<()>;
fn SetOffsetY(
&self,
animation: Ref<'_, IDCompositionAnimation>,
) -> Result<()>;
fn SetOffsetY2(&self, offsety: f32) -> Result<()>;
fn SetOffsetZ(
&self,
animation: Ref<'_, IDCompositionAnimation>,
) -> Result<()>;
fn SetOffsetZ2(&self, offsetz: f32) -> Result<()>;
}
Required Methods§
fn SetOffsetX(&self, animation: Ref<'_, IDCompositionAnimation>) -> Result<()>
fn SetOffsetX2(&self, offsetx: f32) -> Result<()>
fn SetOffsetY(&self, animation: Ref<'_, IDCompositionAnimation>) -> Result<()>
fn SetOffsetY2(&self, offsety: f32) -> Result<()>
fn SetOffsetZ(&self, animation: Ref<'_, IDCompositionAnimation>) -> Result<()>
fn SetOffsetZ2(&self, offsetz: f32) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.