pub trait IDirectManipulationPrimaryContent_Impl: Sized {
    // Required methods
    fn SetSnapInterval(
        &self,
        motion: DIRECTMANIPULATION_MOTION_TYPES,
        interval: f32,
        offset: f32,
    ) -> Result<()>;
    fn SetSnapPoints(
        &self,
        motion: DIRECTMANIPULATION_MOTION_TYPES,
        points: *const f32,
        pointcount: u32,
    ) -> Result<()>;
    fn SetSnapType(
        &self,
        motion: DIRECTMANIPULATION_MOTION_TYPES,
        type: DIRECTMANIPULATION_SNAPPOINT_TYPE,
    ) -> Result<()>;
    fn SetSnapCoordinate(
        &self,
        motion: DIRECTMANIPULATION_MOTION_TYPES,
        coordinate: DIRECTMANIPULATION_SNAPPOINT_COORDINATE,
        origin: f32,
    ) -> Result<()>;
    fn SetZoomBoundaries(
        &self,
        zoomminimum: f32,
        zoommaximum: f32,
    ) -> Result<()>;
    fn SetHorizontalAlignment(
        &self,
        alignment: DIRECTMANIPULATION_HORIZONTALALIGNMENT,
    ) -> Result<()>;
    fn SetVerticalAlignment(
        &self,
        alignment: DIRECTMANIPULATION_VERTICALALIGNMENT,
    ) -> Result<()>;
    fn GetInertiaEndTransform(
        &self,
        matrix: *mut f32,
        pointcount: u32,
    ) -> Result<()>;
    fn GetCenterPoint(&self, centerx: *mut f32, centery: *mut f32) -> Result<()>;
}

Required Methods§

fn SetSnapInterval( &self, motion: DIRECTMANIPULATION_MOTION_TYPES, interval: f32, offset: f32, ) -> Result<()>

fn SetSnapPoints( &self, motion: DIRECTMANIPULATION_MOTION_TYPES, points: *const f32, pointcount: u32, ) -> Result<()>

fn SetSnapType( &self, motion: DIRECTMANIPULATION_MOTION_TYPES, type: DIRECTMANIPULATION_SNAPPOINT_TYPE, ) -> Result<()>

fn SetSnapCoordinate( &self, motion: DIRECTMANIPULATION_MOTION_TYPES, coordinate: DIRECTMANIPULATION_SNAPPOINT_COORDINATE, origin: f32, ) -> Result<()>

fn SetZoomBoundaries(&self, zoomminimum: f32, zoommaximum: f32) -> Result<()>

fn SetHorizontalAlignment( &self, alignment: DIRECTMANIPULATION_HORIZONTALALIGNMENT, ) -> Result<()>

fn SetVerticalAlignment( &self, alignment: DIRECTMANIPULATION_VERTICALALIGNMENT, ) -> Result<()>

fn GetInertiaEndTransform( &self, matrix: *mut f32, pointcount: u32, ) -> Result<()>

fn GetCenterPoint(&self, centerx: *mut f32, centery: *mut f32) -> Result<()>

Object Safety§

This trait is not object safe.

Implementors§