Constant windows::Win32::Media::Audio::DirectSound::DSFX_I3DL2REVERB_DECAYTIME_MAX
pub const DSFX_I3DL2REVERB_DECAYTIME_MAX: f32 = 20f32;
pub const DSFX_I3DL2REVERB_DECAYTIME_MAX: f32 = 20f32;