Constant windows::Win32::Media::Audio::DirectSound::DSFX_I3DL2REVERB_REVERB_MAX
pub const DSFX_I3DL2REVERB_REVERB_MAX: u32 = 2000u32;
pub const DSFX_I3DL2REVERB_REVERB_MAX: u32 = 2000u32;