Constant windows::Win32::Media::Audio::DirectSound::DSFX_I3DL2REVERB_ROOMHF_MAX
pub const DSFX_I3DL2REVERB_ROOMHF_MAX: u32 = 0u32;
pub const DSFX_I3DL2REVERB_ROOMHF_MAX: u32 = 0u32;