windows::Win32::Media::DirectShow::Tv

Trait IComponents_Impl

pub trait IComponents_Impl: IDispatch_Impl {
    // Required methods
    fn Count(&self) -> Result<i32>;
    fn _NewEnum(&self) -> Result<IEnumVARIANT>;
    fn EnumComponents(&self) -> Result<IEnumComponents>;
    fn get_Item(&self, index: &VARIANT) -> Result<IComponent>;
    fn Add(&self, component: Ref<'_, IComponent>) -> Result<VARIANT>;
    fn Remove(&self, index: &VARIANT) -> Result<()>;
    fn Clone(&self) -> Result<IComponents>;
    fn put_Item(
        &self,
        index: &VARIANT,
        ppcomponent: Ref<'_, IComponent>,
    ) -> Result<()>;
}

Required Methods§

fn Count(&self) -> Result<i32>

fn _NewEnum(&self) -> Result<IEnumVARIANT>

fn EnumComponents(&self) -> Result<IEnumComponents>

fn get_Item(&self, index: &VARIANT) -> Result<IComponent>

fn Add(&self, component: Ref<'_, IComponent>) -> Result<VARIANT>

fn Remove(&self, index: &VARIANT) -> Result<()>

fn Clone(&self) -> Result<IComponents>

fn put_Item( &self, index: &VARIANT, ppcomponent: Ref<'_, IComponent>, ) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§