Trait IComponents_Impl
pub trait IComponents_Impl: IDispatch_Impl {
// Required methods
fn Count(&self) -> Result<i32>;
fn _NewEnum(&self) -> Result<IEnumVARIANT>;
fn EnumComponents(&self) -> Result<IEnumComponents>;
fn get_Item(&self, index: &VARIANT) -> Result<IComponent>;
fn Add(&self, component: Ref<'_, IComponent>) -> Result<VARIANT>;
fn Remove(&self, index: &VARIANT) -> Result<()>;
fn Clone(&self) -> Result<IComponents>;
fn put_Item(
&self,
index: &VARIANT,
ppcomponent: Ref<'_, IComponent>,
) -> Result<()>;
}
Required Methods§
fn Count(&self) -> Result<i32>
fn _NewEnum(&self) -> Result<IEnumVARIANT>
fn EnumComponents(&self) -> Result<IEnumComponents>
fn get_Item(&self, index: &VARIANT) -> Result<IComponent>
fn Add(&self, component: Ref<'_, IComponent>) -> Result<VARIANT>
fn Remove(&self, index: &VARIANT) -> Result<()>
fn Clone(&self) -> Result<IComponents>
fn put_Item( &self, index: &VARIANT, ppcomponent: Ref<'_, IComponent>, ) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.