Trait windows::Win32::Media::DirectShow::Tv::IDVBSLocator2_Impl
pub trait IDVBSLocator2_Impl: Sized + IDVBSLocator_Impl {
Show 14 methods
// Required methods
fn DiseqLNBSource(&self) -> Result<LNB_Source>;
fn SetDiseqLNBSource(&self, diseqlnbsourceval: LNB_Source) -> Result<()>;
fn LocalOscillatorOverrideLow(&self) -> Result<i32>;
fn SetLocalOscillatorOverrideLow(
&self,
localoscillatoroverridelowval: i32,
) -> Result<()>;
fn LocalOscillatorOverrideHigh(&self) -> Result<i32>;
fn SetLocalOscillatorOverrideHigh(
&self,
localoscillatoroverridehighval: i32,
) -> Result<()>;
fn LocalLNBSwitchOverride(&self) -> Result<i32>;
fn SetLocalLNBSwitchOverride(
&self,
locallnbswitchoverrideval: i32,
) -> Result<()>;
fn LocalSpectralInversionOverride(&self) -> Result<SpectralInversion>;
fn SetLocalSpectralInversionOverride(
&self,
localspectralinversionoverrideval: SpectralInversion,
) -> Result<()>;
fn SignalRollOff(&self) -> Result<RollOff>;
fn SetSignalRollOff(&self, rolloffval: RollOff) -> Result<()>;
fn SignalPilot(&self) -> Result<Pilot>;
fn SetSignalPilot(&self, pilotval: Pilot) -> Result<()>;
}
Required Methods§
fn DiseqLNBSource(&self) -> Result<LNB_Source>
fn SetDiseqLNBSource(&self, diseqlnbsourceval: LNB_Source) -> Result<()>
fn LocalOscillatorOverrideLow(&self) -> Result<i32>
fn SetLocalOscillatorOverrideLow( &self, localoscillatoroverridelowval: i32, ) -> Result<()>
fn LocalOscillatorOverrideHigh(&self) -> Result<i32>
fn SetLocalOscillatorOverrideHigh( &self, localoscillatoroverridehighval: i32, ) -> Result<()>
fn LocalLNBSwitchOverride(&self) -> Result<i32>
fn SetLocalLNBSwitchOverride( &self, locallnbswitchoverrideval: i32, ) -> Result<()>
fn LocalSpectralInversionOverride(&self) -> Result<SpectralInversion>
fn SetLocalSpectralInversionOverride( &self, localspectralinversionoverrideval: SpectralInversion, ) -> Result<()>
fn SignalRollOff(&self) -> Result<RollOff>
fn SetSignalRollOff(&self, rolloffval: RollOff) -> Result<()>
fn SignalPilot(&self) -> Result<Pilot>
fn SetSignalPilot(&self, pilotval: Pilot) -> Result<()>
Object Safety§
This trait is not object safe.