Trait IMSVidVideoRenderer2_Impl
pub trait IMSVidVideoRenderer2_Impl: IMSVidVideoRenderer_Impl {
// Required methods
fn Allocator(&self) -> Result<IUnknown>;
fn _Allocator(&self) -> Result<IVMRSurfaceAllocator>;
fn Allocator_ID(&self) -> Result<i32>;
fn SetAllocator(
&self,
allocpresent: Ref<'_, IUnknown>,
id: i32,
) -> Result<()>;
fn _SetAllocator2(
&self,
allocpresent: Ref<'_, IVMRSurfaceAllocator>,
id: i32,
) -> Result<()>;
fn SetSuppressEffects(&self, bsuppress: VARIANT_BOOL) -> Result<()>;
fn SuppressEffects(&self) -> Result<VARIANT_BOOL>;
}
Required Methods§
fn Allocator(&self) -> Result<IUnknown>
fn _Allocator(&self) -> Result<IVMRSurfaceAllocator>
fn Allocator_ID(&self) -> Result<i32>
fn SetAllocator(&self, allocpresent: Ref<'_, IUnknown>, id: i32) -> Result<()>
fn _SetAllocator2( &self, allocpresent: Ref<'_, IVMRSurfaceAllocator>, id: i32, ) -> Result<()>
fn SetSuppressEffects(&self, bsuppress: VARIANT_BOOL) -> Result<()>
fn SuppressEffects(&self) -> Result<VARIANT_BOOL>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.