windows::Win32::Media::Speech

Trait ISpeechGrammarRuleStateTransition_Impl

pub trait ISpeechGrammarRuleStateTransition_Impl: IDispatch_Impl {
    // Required methods
    fn Type(&self) -> Result<SpeechGrammarRuleStateTransitionType>;
    fn Text(&self) -> Result<BSTR>;
    fn Rule(&self) -> Result<ISpeechGrammarRule>;
    fn Weight(&self) -> Result<VARIANT>;
    fn PropertyName(&self) -> Result<BSTR>;
    fn PropertyId(&self) -> Result<i32>;
    fn PropertyValue(&self) -> Result<VARIANT>;
    fn NextState(&self) -> Result<ISpeechGrammarRuleState>;
}

Required Methods§

fn Type(&self) -> Result<SpeechGrammarRuleStateTransitionType>

fn Text(&self) -> Result<BSTR>

fn Rule(&self) -> Result<ISpeechGrammarRule>

fn Weight(&self) -> Result<VARIANT>

fn PropertyName(&self) -> Result<BSTR>

fn PropertyId(&self) -> Result<i32>

fn PropertyValue(&self) -> Result<VARIANT>

fn NextState(&self) -> Result<ISpeechGrammarRuleState>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§