windows::Win32::Media::Speech

Trait ISpeechPhraseProperty_Impl

pub trait ISpeechPhraseProperty_Impl: IDispatch_Impl {
    // Required methods
    fn Name(&self) -> Result<BSTR>;
    fn Id(&self) -> Result<i32>;
    fn Value(&self) -> Result<VARIANT>;
    fn FirstElement(&self) -> Result<i32>;
    fn NumberOfElements(&self) -> Result<i32>;
    fn EngineConfidence(&self) -> Result<f32>;
    fn Confidence(&self) -> Result<SpeechEngineConfidence>;
    fn Parent(&self) -> Result<ISpeechPhraseProperty>;
    fn Children(&self) -> Result<ISpeechPhraseProperties>;
}

Required Methods§

fn Name(&self) -> Result<BSTR>

fn Id(&self) -> Result<i32>

fn Value(&self) -> Result<VARIANT>

fn FirstElement(&self) -> Result<i32>

fn NumberOfElements(&self) -> Result<i32>

fn EngineConfidence(&self) -> Result<f32>

fn Confidence(&self) -> Result<SpeechEngineConfidence>

fn Parent(&self) -> Result<ISpeechPhraseProperty>

fn Children(&self) -> Result<ISpeechPhraseProperties>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§