windows::Win32::Networking::ActiveDirectory

Trait IADsAccessControlEntry_Impl

pub trait IADsAccessControlEntry_Impl: IDispatch_Impl {
Show 14 methods // Required methods fn AccessMask(&self) -> Result<i32>; fn SetAccessMask(&self, lnaccessmask: i32) -> Result<()>; fn AceType(&self) -> Result<i32>; fn SetAceType(&self, lnacetype: i32) -> Result<()>; fn AceFlags(&self) -> Result<i32>; fn SetAceFlags(&self, lnaceflags: i32) -> Result<()>; fn Flags(&self) -> Result<i32>; fn SetFlags(&self, lnflags: i32) -> Result<()>; fn ObjectType(&self) -> Result<BSTR>; fn SetObjectType(&self, bstrobjecttype: &BSTR) -> Result<()>; fn InheritedObjectType(&self) -> Result<BSTR>; fn SetInheritedObjectType( &self, bstrinheritedobjecttype: &BSTR, ) -> Result<()>; fn Trustee(&self) -> Result<BSTR>; fn SetTrustee(&self, bstrtrustee: &BSTR) -> Result<()>;
}

Required Methods§

fn AccessMask(&self) -> Result<i32>

fn SetAccessMask(&self, lnaccessmask: i32) -> Result<()>

fn AceType(&self) -> Result<i32>

fn SetAceType(&self, lnacetype: i32) -> Result<()>

fn AceFlags(&self) -> Result<i32>

fn SetAceFlags(&self, lnaceflags: i32) -> Result<()>

fn Flags(&self) -> Result<i32>

fn SetFlags(&self, lnflags: i32) -> Result<()>

fn ObjectType(&self) -> Result<BSTR>

fn SetObjectType(&self, bstrobjecttype: &BSTR) -> Result<()>

fn InheritedObjectType(&self) -> Result<BSTR>

fn SetInheritedObjectType(&self, bstrinheritedobjecttype: &BSTR) -> Result<()>

fn Trustee(&self) -> Result<BSTR>

fn SetTrustee(&self, bstrtrustee: &BSTR) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§