Trait IActiveScriptDebug32_Impl
pub trait IActiveScriptDebug32_Impl: IUnknownImpl {
// Required methods
fn GetScriptTextAttributes(
&self,
pstrcode: &PCWSTR,
unumcodechars: u32,
pstrdelimiter: &PCWSTR,
dwflags: u32,
pattr: *mut u16,
) -> Result<()>;
fn GetScriptletTextAttributes(
&self,
pstrcode: &PCWSTR,
unumcodechars: u32,
pstrdelimiter: &PCWSTR,
dwflags: u32,
pattr: *mut u16,
) -> Result<()>;
fn EnumCodeContextsOfPosition(
&self,
dwsourcecontext: u32,
ucharacteroffset: u32,
unumchars: u32,
) -> Result<IEnumDebugCodeContexts>;
}
Required Methods§
fn GetScriptTextAttributes( &self, pstrcode: &PCWSTR, unumcodechars: u32, pstrdelimiter: &PCWSTR, dwflags: u32, pattr: *mut u16, ) -> Result<()>
fn GetScriptletTextAttributes( &self, pstrcode: &PCWSTR, unumcodechars: u32, pstrdelimiter: &PCWSTR, dwflags: u32, pattr: *mut u16, ) -> Result<()>
fn EnumCodeContextsOfPosition( &self, dwsourcecontext: u32, ucharacteroffset: u32, unumchars: u32, ) -> Result<IEnumDebugCodeContexts>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.