Trait IActiveScriptEncode_Impl
pub trait IActiveScriptEncode_Impl: IUnknownImpl {
// Required methods
fn EncodeSection(
&self,
pchin: &PCWSTR,
cchin: u32,
pchout: PWSTR,
cchout: u32,
pcchret: *mut u32,
) -> Result<()>;
fn DecodeScript(
&self,
pchin: &PCWSTR,
cchin: u32,
pchout: PWSTR,
cchout: u32,
pcchret: *mut u32,
) -> Result<()>;
fn GetEncodeProgId(&self, pbstrout: *mut BSTR) -> Result<()>;
}
Required Methods§
fn EncodeSection( &self, pchin: &PCWSTR, cchin: u32, pchout: PWSTR, cchout: u32, pcchret: *mut u32, ) -> Result<()>
fn DecodeScript( &self, pchin: &PCWSTR, cchin: u32, pchout: PWSTR, cchout: u32, pcchret: *mut u32, ) -> Result<()>
fn GetEncodeProgId(&self, pbstrout: *mut BSTR) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.