windows::Win32::System::MessageQueuing

Trait IMSMQQueue2_Impl

pub trait IMSMQQueue2_Impl: IDispatch_Impl {
Show 19 methods // Required methods fn Access(&self) -> Result<i32>; fn ShareMode(&self) -> Result<i32>; fn QueueInfo(&self) -> Result<IMSMQQueueInfo2>; fn Handle(&self) -> Result<i32>; fn IsOpen(&self) -> Result<i16>; fn Close(&self) -> Result<()>; fn Receive_v1( &self, transaction: *const VARIANT, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, ) -> Result<IMSMQMessage>; fn Peek_v1( &self, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, ) -> Result<IMSMQMessage>; fn EnableNotification( &self, event: Ref<'_, IMSMQEvent2>, cursor: *const VARIANT, receivetimeout: *const VARIANT, ) -> Result<()>; fn Reset(&self) -> Result<()>; fn ReceiveCurrent_v1( &self, transaction: *const VARIANT, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, ) -> Result<IMSMQMessage>; fn PeekNext_v1( &self, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, ) -> Result<IMSMQMessage>; fn PeekCurrent_v1( &self, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, ) -> Result<IMSMQMessage>; fn Receive( &self, transaction: *const VARIANT, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, wantconnectortype: *const VARIANT, ) -> Result<IMSMQMessage2>; fn Peek( &self, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, wantconnectortype: *const VARIANT, ) -> Result<IMSMQMessage2>; fn ReceiveCurrent( &self, transaction: *const VARIANT, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, wantconnectortype: *const VARIANT, ) -> Result<IMSMQMessage2>; fn PeekNext( &self, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, wantconnectortype: *const VARIANT, ) -> Result<IMSMQMessage2>; fn PeekCurrent( &self, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, wantconnectortype: *const VARIANT, ) -> Result<IMSMQMessage2>; fn Properties(&self) -> Result<IDispatch>;
}

Required Methods§

fn Access(&self) -> Result<i32>

fn ShareMode(&self) -> Result<i32>

fn QueueInfo(&self) -> Result<IMSMQQueueInfo2>

fn Handle(&self) -> Result<i32>

fn IsOpen(&self) -> Result<i16>

fn Close(&self) -> Result<()>

fn Receive_v1( &self, transaction: *const VARIANT, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, ) -> Result<IMSMQMessage>

fn Peek_v1( &self, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, ) -> Result<IMSMQMessage>

fn EnableNotification( &self, event: Ref<'_, IMSMQEvent2>, cursor: *const VARIANT, receivetimeout: *const VARIANT, ) -> Result<()>

fn Reset(&self) -> Result<()>

fn ReceiveCurrent_v1( &self, transaction: *const VARIANT, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, ) -> Result<IMSMQMessage>

fn PeekNext_v1( &self, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, ) -> Result<IMSMQMessage>

fn PeekCurrent_v1( &self, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, ) -> Result<IMSMQMessage>

fn Receive( &self, transaction: *const VARIANT, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, wantconnectortype: *const VARIANT, ) -> Result<IMSMQMessage2>

fn Peek( &self, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, wantconnectortype: *const VARIANT, ) -> Result<IMSMQMessage2>

fn ReceiveCurrent( &self, transaction: *const VARIANT, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, wantconnectortype: *const VARIANT, ) -> Result<IMSMQMessage2>

fn PeekNext( &self, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, wantconnectortype: *const VARIANT, ) -> Result<IMSMQMessage2>

fn PeekCurrent( &self, wantdestinationqueue: *const VARIANT, wantbody: *const VARIANT, receivetimeout: *const VARIANT, wantconnectortype: *const VARIANT, ) -> Result<IMSMQMessage2>

fn Properties(&self) -> Result<IDispatch>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§