windows::Win32::System::WinRT::Composition

Trait ICompositorInterop2_Impl

pub trait ICompositorInterop2_Impl: IUnknownImpl {
    // Required methods
    fn CheckCompositionTextureSupport(
        &self,
        renderingdevice: Ref<'_, IUnknown>,
    ) -> Result<BOOL>;
    fn CreateCompositionTexture(
        &self,
        d3dtexture: Ref<'_, IUnknown>,
    ) -> Result<CompositionTexture>;
}

Required Methods§

fn CheckCompositionTextureSupport( &self, renderingdevice: Ref<'_, IUnknown>, ) -> Result<BOOL>

fn CreateCompositionTexture( &self, d3dtexture: Ref<'_, IUnknown>, ) -> Result<CompositionTexture>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§