windows::Win32::UI::Animation

Trait IUIAnimationTimer_Impl

pub trait IUIAnimationTimer_Impl: IUnknownImpl {
    // Required methods
    fn SetTimerUpdateHandler(
        &self,
        updatehandler: Ref<'_, IUIAnimationTimerUpdateHandler>,
        idlebehavior: UI_ANIMATION_IDLE_BEHAVIOR,
    ) -> Result<()>;
    fn SetTimerEventHandler(
        &self,
        handler: Ref<'_, IUIAnimationTimerEventHandler>,
    ) -> Result<()>;
    fn Enable(&self) -> Result<()>;
    fn Disable(&self) -> Result<()>;
    fn IsEnabled(&self) -> Result<()>;
    fn GetTime(&self) -> Result<f64>;
    fn SetFrameRateThreshold(&self, framespersecond: u32) -> Result<()>;
}

Required Methods§

fn SetTimerUpdateHandler( &self, updatehandler: Ref<'_, IUIAnimationTimerUpdateHandler>, idlebehavior: UI_ANIMATION_IDLE_BEHAVIOR, ) -> Result<()>

fn SetTimerEventHandler( &self, handler: Ref<'_, IUIAnimationTimerEventHandler>, ) -> Result<()>

fn Enable(&self) -> Result<()>

fn Disable(&self) -> Result<()>

fn IsEnabled(&self) -> Result<()>

fn GetTime(&self) -> Result<f64>

fn SetFrameRateThreshold(&self, framespersecond: u32) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§