Introduction
Employee Wellbeing Report
Microsoft Viva | Organisational Insights
Employee wellbeing has demonstrated the ability to improve employee engagement, retention and productivity within a company.
Get insights into employee wellbeing across your company and uncover opportunities to improve work life balance, flexible working opportunities, organizational resilience and a sense of community.
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Collaboration
Is collaboration load reducing personal time?
Column
Average length of working day based on collaboration
10.3 hr work days
Are employees able to balance work and personal time?
Employees should strive for an equal balance between work and personal time, assuming 8 hours a day is reserved for sleep. Research shows that employees who protect their personal time are more motivated and struggle less with mental health.
Column
Average collaboration time per day (meetings and emails)
4.7 hrs in collaboration
Is collaboration load impacting personal time?
High levels of daily collaboration can become disruptive to an employee’s workday, forcing them to use personal time to complete tasks and meet deadlines.
Column
Percentage of employees that collaborate 6 hrs + per day
0 % over-collaborators
Which employees are most impacted by collaboration load?
Identify critical groups in the company that may be stretched with collaboration overload. Encourage these teams to streamline collaboration and preserve personal time.
Balance
Can employees balance collaboration and personal time?
Column
Average daily collaboration taking place after-hours
0.9 hrs after work-hours
Is after-hours work common practice?
Although sometimes it may be necessary, habitually extending work into evenings is particularly detrimental to workers’ mental health.
Column
Percentage of employees engaging in 2+ after-hours per day
0 % long after-hours
Which employees are engaging in the most after hours work?
Identify groups most at risk of losing personal time and take steps to intervene and help reduce regular after-hours.
Column
Percentage of employees active on weekends at least once per month
77.7 % weekend workers
Are employees engaging in regular weekend work?
Switching on for even a short period of time on weekends can siginifcantly harm employee wellbeing.
Urgency
Can teams respond to urgent needs without risking employee wellbeing?
Column
% of work weeks included urgent collaboration
9% urgent collaboration
Which teams are affected by urgent needs more?
Work can be unpreditcable and there will be urgent requests, but an overwhelming amount will prevent employees from being able to complete business-as-usual activities.
Column
% change in after-hours when urgent collaboration is present
52% change in after hours
Is the organization able to respond to urgent needs without risking employee wellbeing?
Companies need to cope with unexpected demands without impacting work-life balance. Protect groups with high levels of urgency and after-hours work by shifting towards more planned activities.
Flexibility
Are employees embracing flexible work schedules?
Column
Percentage of weeks employees define their own start times
96.2 % define start time
Are employees freely defining their start time?
Teams that embrace flexibility allow members of the team to start their workday at different times. Employees should be able to follow a schedule that suits their needs, than those imposed by an employer.
Column
Percentage of weeks employees have recurring disconnection time
88.2 % define quiet hours
Are employees disconnecting at a recurring time during the week?
Employees should have the freedom to define their weekday by taking recurring disconnection time to suit their needs. In teams that embrace flexibility, members will choose to organize / split their day in different ways (e.g. take a long lunch-break, disconnect in the afternoon and reconnect in the evening, etc.)
Column
Percentage of weeks employees limit their activity to 8 or less distinct hours
2.6 % control active hours
Are employees able to control their active hours?
Employees who choose alternative work schedules should be able to maintain a workload that is broadly equivalent to the standard 8 hours. Flexible working should not result in longer hours spread across the day.
Activity patterns
Are employees able to switch off?
Column
Distinct hours with email / chat in the most frequent activity pattern
16 hours with activity
When are employees engaging with work?
Individuals may work outside regular working hours to deal with excessive workload, or to take advantage of flexible working arragements. Digital activity patterns reveals if groups are able to disconnect regularly.
Column
Percentage of “always on” weeks based on collaboration patterns
62.1 % always-on
Are employees able to switch off?
Individuals that work long, continuous hours without breaks or remain actively engaged with work after hours can experience a deterioration of their wellbeing.
Column
is the group where employees have the highest % of “always on” weeks
Team B
Which teams are most affected?
Identify groups with highest prevalence the negative activity patterns and encourage them to disconnect and build regular breaks in their work day.
Focus
Are employees able to engage in uninterrupted focus time?
Column
total hours available for focus work per person per day
4.9 total focus hours
Are employees able to engage in uninterrupted focus time?
Meeting-free focus time is vital for employees to be able to complete individual tasks, think creatively, and address critical business demands. Employees are able to engage in high quality focus time if there is a break of 2 hours between meetings.
Column
Average unscheduled collaboration per person each day
2 unscheduled collaboration hours
Is time for individual work prioritized and respected?
High levels of unscheduled collaboration (emails, chats, calls) could risk the quality of focus time by breaking employees’ concentration and cause disruption.
Trends
How are behaviors impacting wellbeing evolving?
Column
Balance
Focus
Column
Flexibility
Urgency
Column
Activity patterns
Notes
Column
Report Notes
This report was generated on Aug 09 2021 .
Total Runtime was: 1.39 minutes.