Azure Kinect Body Tracking SDK  1.0.1

Handles represent object instances. More...

Details

Handles represent object instances.

Handles are opaque pointers returned by the SDK which represent an object.

Data Structures

struct  k4abt_tracker_t
 Handle to k4a body tracking component. More...
 
struct  k4abt_frame_t
 Handle to a k4a body tracking frame. More...