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Fundamentals
- Game Service Architecture overview (Channel 9 Video - Feb 2017)
Client Development
- Game Developers: Get the Most out of Windows 10 (Build Session - May 2015)
- Building Universal Windows Games with Unity (Build Session - May 2015)
Handling Events
- Real time scoring with Stream Analytics (Channel 9 Video - Jul 2015)
Backend Compute
- Autoscale your applications with VM Scale Sets (Build Session - May 2016)
Saved Games
- Saved Games Overview (Channel 9 Video - Feb 2017)
- Using Redis (MVA Session - Dec 2015)
Game Analytics
- Game Analytics with Azure (Channel 9 Video - Feb 2017)
- Overview of Data Science (MVA Session - Dec 2015)
- Monitor your Games using Power BI (Youtube video - Mar 2016)