ScriptEngineExecute(String, Boolean, String) Method |
Executes script code with an associated document name, optionally discarding the document after execution.
Namespace: Microsoft.ClearScriptAssembly: ClearScript.Core (in ClearScript.Core.dll) Version: 7.4.5
Syntax public void Execute(
string documentName,
bool discard,
string code
)
Public Sub Execute (
documentName As String,
discard As Boolean,
code As String
)
public:
virtual void Execute(
String^ documentName,
bool discard,
String^ code
) sealed
abstract Execute :
documentName : string *
discard : bool *
code : string -> unit
override Execute :
documentName : string *
discard : bool *
code : string -> unit
Parameters
- documentName String
- A document name for the script code. Currently, this name is used only as a label in presentation contexts such as debugger user interfaces.
- discard Boolean
- True to discard the script document after execution, false otherwise.
- code String
- The script code to execute.
Implements
IScriptEngineExecute(String, Boolean, String)Remarks
In some script languages the distinction between statements and expressions is
significant but ambiguous for certain syntactic elements. This method always
interprets the specified script code as a statement.
If a debugger is attached, it will present the specified script code to the user as a
document with the specified name. Discarding this document removes it from view but
has no effect on the script engine. Only Windows Script engines honor
discard.
See Also