Get Activities generated by trainDialog. Return any errors in TrainDialog NOTE: Will set bot memory to state at end of history
Initialize memory for replay
Provide empty FilledEntity for any missing entities so they can still be rendered
Populate prebuilt information in predicted entities given filled entity array
Replay a TrainDialog, calling EntityDetection callback and API Logic, recalculating FilledEntities along the way
Return a list of trainDialogs that are invalid for the given set of entities and actions
Generated using TypeDoc
Identify any validation issues Missing Entities Missing Actions Unavailable Actions