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    Class BroadcasterSettings

    Settings used by a StateSynchronizationBroadcaster

    Inheritance
    Object
    Singleton<BroadcasterSettings>
    BroadcasterSettings
    Inherited Members
    Singleton<BroadcasterSettings>.IsInitialized
    Singleton<BroadcasterSettings>.Awake()
    Singleton<BroadcasterSettings>.OnDestroy()
    Singleton<BroadcasterSettings>.Instance
    Namespace: Microsoft.MixedReality.SpectatorView
    Assembly: cs.temp.dll.dll
    Syntax
    public class BroadcasterSettings : Singleton<BroadcasterSettings>

    Properties

    AutomaticallyBroadcastAllGameObjects

    Determines whether or not all GameObjects are synchronized or only those with a GameObjectHierarchyBroadcaster are synchronized.

    Declaration
    public bool AutomaticallyBroadcastAllGameObjects { get; }
    Property Value
    Type Description
    Boolean
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