FUxtXRSimulationViewExtension
Scene view extension for hiding the player pawn in simulated HMD views.
class FUxtXRSimulationViewExtension;
Header
#include <UxtXRSimulationViewExtension.h>
Inheritance
Inherits from FSceneViewExtensionBase
Public Functions
Name | |
---|---|
FUxtXRSimulationViewExtension(const FAutoRegister & AutoRegister, UUxtXRSimulationSubsystem * InSimulationSubsystem) | |
virtual void | SetupViewFamily(FSceneViewFamily & InViewFamily) override |
virtual void | SetupView(FSceneViewFamily & InViewFamily, FSceneView & InView) override |
virtual void | BeginRenderViewFamily(FSceneViewFamily & InViewFamily) override |
virtual void | PreRenderViewFamily_RenderThread(FRHICommandListImmediate & RHICmdList, FSceneViewFamily & InViewFamily) override |
virtual void | PreRenderView_RenderThread(FRHICommandListImmediate & RHICmdList, FSceneView & InView) override |
virtual bool | IsActiveThisFrame(class FViewport * InViewport) const |
Public Functions Documentation
function FUxtXRSimulationViewExtension
FUxtXRSimulationViewExtension(
const FAutoRegister & AutoRegister,
UUxtXRSimulationSubsystem * InSimulationSubsystem
)
function SetupViewFamily
virtual void SetupViewFamily(
FSceneViewFamily & InViewFamily
) override
ISceneViewExtension interface
function SetupView
virtual void SetupView(
FSceneViewFamily & InViewFamily,
FSceneView & InView
) override
function BeginRenderViewFamily
virtual void BeginRenderViewFamily(
FSceneViewFamily & InViewFamily
) override
function PreRenderViewFamily_RenderThread
virtual void PreRenderViewFamily_RenderThread(
FRHICommandListImmediate & RHICmdList,
FSceneViewFamily & InViewFamily
) override
function PreRenderView_RenderThread
virtual void PreRenderView_RenderThread(
FRHICommandListImmediate & RHICmdList,
FSceneView & InView
) override
function IsActiveThisFrame
virtual bool IsActiveThisFrame(
class FViewport * InViewport
) const
Updated on 19 August 2021 at 17:42:51 Coordinated Universal Time