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    FUxtXRSimulationViewExtension

    Scene view extension for hiding the player pawn in simulated HMD views.

    class FUxtXRSimulationViewExtension;
    

    Header

    #include <UxtXRSimulationViewExtension.h>

    Inheritance

    Inherits from FSceneViewExtensionBase

    Public Functions

    Name
    FUxtXRSimulationViewExtension(const FAutoRegister & AutoRegister, UUxtXRSimulationSubsystem * InSimulationSubsystem)
    virtual void SetupViewFamily(FSceneViewFamily & InViewFamily) override
    virtual void SetupView(FSceneViewFamily & InViewFamily, FSceneView & InView) override
    virtual void BeginRenderViewFamily(FSceneViewFamily & InViewFamily) override
    virtual void PreRenderViewFamily_RenderThread(FRHICommandListImmediate & RHICmdList, FSceneViewFamily & InViewFamily) override
    virtual void PreRenderView_RenderThread(FRHICommandListImmediate & RHICmdList, FSceneView & InView) override
    virtual bool IsActiveThisFrame(class FViewport * InViewport) const

    Public Functions Documentation

    function FUxtXRSimulationViewExtension

    FUxtXRSimulationViewExtension(
        const FAutoRegister & AutoRegister,
        UUxtXRSimulationSubsystem * InSimulationSubsystem
    )
    

    function SetupViewFamily

    virtual void SetupViewFamily(
        FSceneViewFamily & InViewFamily
    ) override
    

    ISceneViewExtension interface

    function SetupView

    virtual void SetupView(
        FSceneViewFamily & InViewFamily,
        FSceneView & InView
    ) override
    

    function BeginRenderViewFamily

    virtual void BeginRenderViewFamily(
        FSceneViewFamily & InViewFamily
    ) override
    

    function PreRenderViewFamily_RenderThread

    virtual void PreRenderViewFamily_RenderThread(
        FRHICommandListImmediate & RHICmdList,
        FSceneViewFamily & InViewFamily
    ) override
    

    function PreRenderView_RenderThread

    virtual void PreRenderView_RenderThread(
        FRHICommandListImmediate & RHICmdList,
        FSceneView & InView
    ) override
    

    function IsActiveThisFrame

    virtual bool IsActiveThisFrame(
        class FViewport * InViewport
    ) const
    

    Updated on 19 August 2021 at 17:42:51 Coordinated Universal Time

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