MixedReality-WebRTC MixedReality-WebRTC
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    Class WorkQueue

    Base class providing some utility work queue to dispatch free-threaded actions to the main Unity application thread, where the handler(s) can safely access Unity objects.

    Inheritance
    Object
    WorkQueue
    LocalOnlySignaler
    PeerConnection
    Namespace: Microsoft.MixedReality.WebRTC.Unity
    Assembly: cs.temp.dll.dll
    Syntax
    public class WorkQueue : MonoBehaviour

    Properties

    IsMainAppThread

    Check if the current thread is the main Unity application thread where it is safe to access Unity objects.

    Declaration
    public bool IsMainAppThread { get; }
    Property Value
    Type Description
    Boolean
    Remarks

    Should be only called once the object is awake.

    Methods

    Awake()

    Declaration
    protected virtual void Awake()

    EnsureIsMainAppThread()

    Ensure the current method is running on the main Unity application thread.

    Declaration
    public void EnsureIsMainAppThread()
    Remarks

    Should be only called once the object is awake.

    InvokeOnAppThread(Action)

    Invoke the specified action on the main Unity app thread.

    Declaration
    public void InvokeOnAppThread(Action action)
    Parameters
    Type Name Description
    Action action

    The action to execute.

    Remarks

    If this object is awake, and this method is called from the main Unity app thread, action will be executed synchronously. Otherwise, action will be called during the next call to this object's Update().

    Update()

    Implementation of MonoBehaviour.Update to execute from the main Unity app thread any background work enqueued from free-threaded callbacks.

    Declaration
    protected virtual void Update()
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