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    Unity RemoteAudioSource component

    The RemoteAudioSource Unity component represents a single audio track received from the remote peer through an established peer connection.

    The RemoteAudioSource Unity component

    Important

    FIXME: This component is not currently functional. The remote audio data is currently sent directly to the local audio out device by the internal WebRTC implementation without any configuration possible. See issue #92 for details.

    Property Description
    Audio track
    PeerConnection Reference to the PeerConnection instance which contains the remote audio track.
    AutoPlayOnAdded Automatically start playback of the audio track when added. This corresponds to registering an audio frame callback with the PeerConnection instance pointed by the RemoteAudioSource.PeerConnection property.
    AudioTrackAdded FIXME: This event is not currently fired.
    AudioTrackRemoved FIXME: This event is not currently fired.
    Events
    AudioStreamStarted FIXME: This event is not currently fired.
    AudioStreamStopped FIXME: This event is not currently fired.
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