Getting started
The MixedReality-WebRTC project is comprised of several entities:
- A C library to integrate into a native C/C++ application
- A C# library to integrate into a C# application
- A Unity library to help integrate into an existing Unity application
Not all libraries are required for all use cases, but each library builds upon the previous one. This means that for use in a C++ application only the C library needs to be installed. But the Unity library requires installing also the C# and C libraries.
In this chapter we discuss:
- Download : Downloading precompiled binary packages of MixedReality-WebRTC.
- Installation : How to install the various libraries for use in your poject.
- Building from sources : Building the MixedReality-WebRTC from sources.
- Hello, C# world! (Desktop) : Your first C# .NET Core 3.0 application based on the C# library.
- Hello, C# world! (UWP) : Your first C# UWP application based on the C# library.
- Hello, Unity world! : Your first Unity application based on the Unity library.
Users migrating from a previous version of the libraries can consult the Migration Guide.