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    Class AnimatedCursorData<T>

    Data struct for cursor state information for the Animated Cursor, which leverages the Unity animation system. This defines a modification to an Unity animation parameter, based on cursor state.

    Inheritance
    Object
    AnimatedCursorData<T>
    AnimatedCursorContextData
    AnimatedCursorStateData
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.Input
    Assembly: cs.temp.dll.dll
    Syntax
    [Serializable]
    public class AnimatedCursorData<T>
    Type Parameters
    Name Description
    T

    Fields

    cursorState

    Declaration
    protected T cursorState
    Field Value
    Type Description
    T

    name

    Declaration
    protected string name
    Field Value
    Type Description
    String

    parameter

    Declaration
    protected AnimatorParameter parameter
    Field Value
    Type Description
    AnimatorParameter

    Properties

    CursorState

    The Cursor State for this specific animation.

    Declaration
    public T CursorState { get; }
    Property Value
    Type Description
    T

    Name

    The name of this specific cursor state.

    Declaration
    public string Name { get; }
    Property Value
    Type Description
    String

    Parameter

    Animator parameter definition for this cursor state.

    Declaration
    public AnimatorParameter Parameter { get; }
    Property Value
    Type Description
    AnimatorParameter
    In This Article
    • Fields
      • cursorState
      • name
      • parameter
    • Properties
      • CursorState
      • Name
      • Parameter
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