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    Struct Vector3Smoothed

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Microsoft.MixedReality.Toolkit.Utilities
    Assembly: cs.temp.dll.dll
    Syntax
    [Serializable]
    public struct Vector3Smoothed

    Constructors

    Vector3Smoothed(Vector3, Single)

    Declaration
    public Vector3Smoothed(Vector3 value, float smoothingTime)
    Parameters
    Type Name Description
    Vector3 value
    Single smoothingTime

    Properties

    Current

    Declaration
    public Vector3 Current { get; set; }
    Property Value
    Type Description
    Vector3

    Goal

    Declaration
    public Vector3 Goal { get; set; }
    Property Value
    Type Description
    Vector3

    SmoothTime

    Declaration
    public float SmoothTime { get; set; }
    Property Value
    Type Description
    Single

    Methods

    SetGoal(Vector3)

    Declaration
    public void SetGoal(Vector3 newGoal)
    Parameters
    Type Name Description
    Vector3 newGoal

    Update(Single)

    Declaration
    public void Update(float deltaTime)
    Parameters
    Type Name Description
    Single deltaTime
    In This Article
    • Constructors
      • Vector3Smoothed(Vector3, Single)
    • Properties
      • Current
      • Goal
      • SmoothTime
    • Methods
      • SetGoal(Vector3)
      • Update(Single)
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