Struct MixedRealityInputAction
An Input Action for mapping an action to an Input Sources Button, Joystick, Sensor, etc.
Implements
IEqualityComparer
Assembly: cs.temp.dll.dll
[Serializable]
public struct MixedRealityInputAction : IEqualityComparer
Constructors
Declaration
public MixedRealityInputAction(uint id, string description, AxisType axisConstraint = null)
Parameters
Type |
Name |
Description |
UInt32 |
id |
|
String |
description |
|
AxisType |
axisConstraint |
|
Properties
The Axis constraint for the Input Action
Declaration
public AxisType AxisConstraint { get; }
Property Value
Type |
Description |
AxisType |
|
A short description of the Input Action.
Declaration
public string Description { get; }
Property Value
The Unique Id of this Input Action.
Declaration
Property Value
Declaration
public static MixedRealityInputAction None { get; }
Property Value
Methods
Declaration
public bool Equals(MixedRealityInputAction other)
Parameters
Returns
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
Object |
obj |
|
Returns
Overrides
Declaration
public override int GetHashCode()
Returns
Overrides
Operators
Declaration
public static bool operator ==(MixedRealityInputAction left, MixedRealityInputAction right)
Parameters
Returns
Declaration
public static bool operator !=(MixedRealityInputAction left, MixedRealityInputAction right)
Parameters
Returns
Implements
IEqualityComparer