| CanvasBitmapGetPixelBytes Method (IBuffer, Int32, Int32, Int32, Int32) | 
 Copies raw byte data for a subregion of the bitmap into the specified buffer.
 
    Namespace: 
   Microsoft.Graphics.Canvas
    Assembly:
   Microsoft.Graphics.Canvas (in Microsoft.Graphics.Canvas.dll) Version: 0.0.0.0
Syntaxpublic void GetPixelBytes(
	IBuffer buffer,
	int left,
	int top,
	int width,
	int height
)
Parameters
- buffer
 - Type: Windows.Storage.StreamsIBuffer
 - left
 - Type: SystemInt32
 - top
 - Type: SystemInt32
 - width
 - Type: SystemInt32
 - height
 - Type: SystemInt32
 
Remarks- 
            Works on bitmaps of any format.
          
 - 
            left, top, width and height are specified in pixels (not DIPs).
          
 - 
            For uncompressed texture formats, the capacity of the buffer must be
            at least width * height * (bytes per pixel).  The number of bytes
            per pixel is determined by Format. For a
            CanvasBitmap with the default format of
            DirectXPixelFormat.B8G8R8A8UintNormalized this is 4.
          
 - 
            For block compressed texture formats, the capacity of the buffer must be
            at least width * height * (bytes per block) / 16. See Bitmap block compression page for
            more information.
          
 
See Also