PixelShaderEffect Methods |
The PixelShaderEffect type exposes the following members.
Name | Description | |
---|---|---|
![]() | Dispose | Releases all resources used by the effect. |
![]() | GetBounds(ICanvasResourceCreator) | Retrieves the bounds of this PixelShaderEffect. |
![]() | GetBounds(ICanvasResourceCreator, Matrix3x2) | Retrieves the bounds of this PixelShaderEffect. |
![]() | GetInvalidRectangles | Queries what regions of the effect output have changed since it was last drawn. |
![]() ![]() | GetRequiredSourceRectangle | Queries what part of an effect source image is needed to draw an output region. |
![]() | GetRequiredSourceRectangles | Queries what parts of the effect source images are needed to draw an output region. |
![]() | InvalidateSourceRectangle | Notifies the effect that one of its source images has changed. |
![]() | IsSupported |
Checks whether the pixel shader used by this effect is compatible with the
Direct3D feature level of the specified device.
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