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ICanvasAnimatedControl Methods

The ICanvasAnimatedControl type exposes the following members.

Public methodCreateCoreIndependentInputSource
Creates an input source that can process input on a non-UI thread (such as the game loop thread).
Public methodInvalidate
Marks this control as requiring redrawing.
Public methodRemoveFromVisualTree
Removes the control from the last FrameworkElement it was parented to.
Public methodResetElapsedTime
Ensures that only a single Update event will be raised on the next iteration of the game loop.
Public methodRunOnGameLoopThreadAsync
Schedules the provided callback to run asynchronously on the game loop thread.
See Also