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PixelShaderEffectSource3Mapping Property
Describes what texture coordinates the shader will use when sampling its third input texture.

Namespace:  Microsoft.Graphics.Canvas.Effects
Assembly:  Microsoft.Graphics.Canvas (in Microsoft.Graphics.Canvas.dll) Version: 0.0.0.0
Syntax
C#
public SamplerCoordinateMapping Source3Mapping { get; set; }

Property Value

Type: SamplerCoordinateMapping
See Also